//seta dm_playergermanmodel "german_elite_sentry" //seta dm_playermodel "allied_airborne" //seta name "Searingwolfe" seta cl_playintro "0" // skip intro videos seta r_forceClampToEdge "1" // remove black lines in main menu and skybox. seta r_customwidth "1920" // "3840" for 4k resolution seta r_customheight "1080" // "2160" seta r_mode "-1" seta com_maxfps "60" // match FPS to monitor's refresh rate. seta ui_console "1" seta developer "1" // change FOV when developer = 1, then turn developer off. seta fov "90" seta developer "0" //seta r_swapinterval "1" // allow vertical sync (Vsync). seta m_filter "1" // improve/fix mouse responsiveness seta in_mouse "-1" // increasing FPS may also help //seta cg_shadows "1" // fix unstable framerate and stuttering if they occur. //seta r_subdivisions "10" seta r_gldriver "3dfxgl" // remove in-game Origin overlay. //----------------------------------------------------------------------------- //*** Max quality graphics settings below ***// //Video seta r_colorbits 32 // Color Depth seta r_picmip 0 // Textures Detail seta r_texturebits 32 // Textures Color Depth seta r_texturemode GL_LINEAR_MIPMAP_LINEAR // Texture Filter seta cg_rain 1 // Weather effects seta r_drawstaticdecals 1 //static decals seta r_ext_compressed_textures 1 // Textures Compression (increase texture quality) //Advanced seta cg_drawviewmodel 2 // View Model seta ter_error 0.1 // Terrain Detail seta ter_maxlod 64 // Terrain Detail seta ter_maxtris 65535 // Terrain Detail seta cg_effectdetail 1.0 // Effect Detail seta vss_maxcount 5 // Effect Detail (Smoke density) seta cg_shadows 2 // Shadows seta cg_marks_add 1 // Marks seta r_lodcap 1.0 // Model Details seta r_lodscale 1.1 // Model Details seta r_lodviewmodelcap 1.0 // Model Detail seta r_subdivisions 3 // Curve Detail, lowest = 20 seta r_fastdlights 0 // Real Dynamic light seta r_fastentlight 0 // Real Entity Light seta vss_draw 1 // Volumetric smoke //Sound seta s_khz "44" // Sound quality //Extras seta cg_reserve_tempmodels 240 // seta g_ddayfodderguys 2 // Omaha Beach soldiers count seta g_ddayfog 0 // Normandy levels special fog for weaker PCs seta g_ddayshingleguys 2 // Omaha Beach soldiers count seta cg_max_tempmodels 1200 // seta r_forceClampToEdge 1 // SkyBox and scope textures black edges rendered out of surface seta r_uselod 0 // Disable level of detail for entities //seta r_roundimagesdown 0 // Better smoothing for unpure ratio textures. if crashing in custom maps, set this to 1.