Just been altering the map script and here are just a couple of coords: Player is >stand< at (140.00, -23070.00, -52.87) Halftrack is at (-2063.00, -18954.00, 46.13) Mohaa coords were approx -8000 to 8000 so -23000 to +23000 is great of course depends on scale of objects. we wont know the limits till the map editor arrives.
You can also just type "viewpos" in console to get a printout of your standing coords. Our maps are bigger though.
Thanks, i was looking for coords, pos etc, but couldn't find the command. ... how much bigger ? what's the max coord range ?
yep There are 78778 vertices. X Range -7480.000000 to 7560.000000 Y Range -27584.000000 to 2.000000 Z Range -144.000000 to 896.000000 Overall Size 15040.000000 , 27586.000000 , 1040.000000 bear in mind mohaa max coords were from -8000 to +8000 (approx), so that's 16000 overall, in x,y,z axis. this one map goes to -28000 (approx), so that's like nearly 60000 in each axis ! can't wait for the full game and get some planes whizzing around properly for once.