TIKI setup { scale 1.0 path models/fx/dummy skelmodel dummy2.skd } init { server { classname Explosion // ghost // svflags +sendonce rendereffects +dontdraw notsolid // radiusdamage 99 // radius 350 radiusdamage 20// have a small kill radius radius 350 knockback 400 meansofdeath explosion dlight 0.45 0 .9 400 life 3.5 } } animations { idle dummy2.skc { server { // make the explosion effect // entry explosioneffect bazooka first explosioneffect bazooka // last stopanimating } } }