TIKI setup { scale 1.0 path models/fx/dummy skelmodel dummy2.skd } init { server { classname Explosion // ghost // svflags +sendonce rendereffects +dontdraw notsolid radiusdamage 44 // radius 300 radius 200 dlight 1 0 0 250 knockback 175 meansofdeath grenade // meansofdeath grenade life 0.35 scale 2 } } animations { idle dummy2.skc { server { // make the explosion effect // entry explosioneffect bazooka first explosioneffect bazooka // last stopanimating } } }