TIKI setup { scale 1.0 path models/fx/dummy skelmodel dummy2.skd } init { server { classname Explosion // ghost // svflags +sendonce rendereffects +dontdraw notsolid radiusdamage 500 // radius 150 radius 400 dlight 1 0 0 500 knockback 500 meansofdeath explosion // meansofdeath grenade life 0.2 scale 3 } } animations { idle dummy2.skc { server { // make the explosion effect // entry explosioneffect bazooka first explosioneffect bazooka // last stopanimating } } }