TIKI setup { scale 1.0 path models/fx/dummy skelmodel dummy2.skd } init { server { classname Explosion // ghost // svflags +sendonce rendereffects +dontdraw notsolid radiusdamage 250 radius 425 meansofdeath explosion life 0.1 dlight .5 0 1 750 knockback 500 } } animations { idle dummy2.skc start dummy2.skc { server { // make the explosion effect // entry explosioneffect bazooka //first explosioneffect bazooka first damageagain // last stopanimating } } }