TIKI setup { scale 1.0 path models/fx/dummy skelmodel dummy2.skd } init { server { classname Explosion // ghost // svflags +sendonce rendereffects +dontdraw notsolid radiusdamage 10// have a small kill radius radius 325 knockback 700 meansofdeath fire dlight 0 .5 1 500 life 0.1 scale 3 } } animations { idle dummy2.skc start dummy2.skc { server { // make the explosion effect // entry explosioneffect bazooka //first explosioneffect bazooka first damageagain // last stopanimating } } }