TIKI setup { scale 0.52 path models/ammo/bazooka_shell skelmodel shell_bazooka.skd surface all shader bazookashell } init { server { classname AmmoEntity name heavy amount 1 dmamount 2 } } animations { idle shell_reload.skc } /*QUAKED item_ammobox_heavy (0 0 0) (-8 -8 -8) (8 8 8) Bazooka Panzerschreck */