TIKI setup { scale 0.52 // Set default scale to 16/30.5 since world // is in 16 units per foot and model is in cm's //scale 1.55 // Seems to work better than 0.52 path models/statweapons/88mmflak skelmodel 88base.skd surface all shader flak88 } init { server { classname animate setsize "-46 -26 0" "46 26 96" seatoffset "-14 0 24" } } animations { idle 88base.skc } /*QUAKED turretweapon_german_88mmflakbase (0.5 .25 0.25) (-32 -32 0) (32 32 128) Big gun - Boom boom. */