TIKI setup { scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's path models/vehicles/ktigertank skelmodel kingtank.skd surface tank1 shader ktank surface tank2 shader ktank surface tank3 shader ktank surface treadwheel shader ktreadwheel surface twheel_in shader ktwheel_in surface treadwheel_b shader ktreadwheel surface back_wheel shader kback_wheel surface frontwheel shader kfrontwheel surface treads shader ktreads surface treadrims shader ktreadrims surface smallwheel shader ksmallwheel surface innerwheel shader kinnerwheel surface tankcull shader ktankcull path models/vehicles/ktigertank skelmodel kingsmgun.skd surface mg shader tankmg surface ropes shader ktank } init { server { //classname drivablevehicle classname VehicleTank //setsize "-300 -120 0" "175 120 78" //setsize "-120 -120 0" "120 120 78" setsize "-20 -20 0" "20 20 3" //setsize "-60 -60 0" "60 60 78" //setsize "-12 -12 0" "12 12 78" vehicleWheelCorners "300 200 78" "75 0 -1.5" vehiclespeed 200 vehiclemass 1500 vehicletread 10 vehicleradius 0.33 vehiclerollingresistance 0.5 vehicledrag 0.00001 turnrate 25 mass 1500 scale 0.1 // Spawn and attach the parts //spawnturret 0 "vehicles/kingcannon.tik" //spawnturret 1 "vehicles/kingsmgun.tik" // Set the Animation Set to use AnimationSet "king_" SoundSet "king_" ////////////////////////////////////////// // Pitch-Mod Sound for vehicles by speed // // Linearly Interpolates from the minimum pitch when the vehicle is at the minimum speed to // the maximum pitch when the vehicle is at the maximum speed. // // Speed is in World Units. // // // +--------------- Minimum Speed // | +------------ Minimum Pitch // | | // | | +----- Maximum Speed // | | | +-- Maximum Pitch // V V V V setsoundparameters 0 0.95 200 1 } client { cache vehicles/kingcannon.tik cache vehicles/kingsmgun.tik } } animations { idle kingtiger_level.skc lean_back kingtiger_lean_back.skc lean_forward kingtiger_lean_forward.skc lean_left kingtiger_lean_left.skc lean_right kingtiger_lean_right.skc level kingtiger_level.skc low kingtiger_low.skc high kingtiger_high.skc } /*QUAKED vehicle_german_kingtigertank (0.0 .0 0.0) (-60 -40 0) (60 40 128) Tiger Tank */