TIKI setup { scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's path models/vehicles/ktigertank_d skelmodel ktigertank_all_d.skd surface tank1 shader ktank_d surface tank2 shader ktank_d surface tank3 shader ktank_d surface tank4 shader ktank_d surface treadwheel shader ktreadwheel_d surface twheel_in shader ktwheel_in_d surface treadwheel_b shader ktreadwheel_b_d surface back_wheel shader kback_wheel_d surface frontwheel shader kfrontwheel_d surface treads shader ktreads_d surface treadrims shader ktreadrims_d surface smallwheel shader ksmallwheel_d surface innerwheel shader kinnerwheel_d surface turretneck shader turretneck surface turret_dtl shader turret_dtl_d surface turretbase shader turretbase_d surface turretshaft shader turretshaft surface turretbarrel shader turretbarrel init { server { //scale 0.5 } animations { idle ktigertank_all_d.skc } /*QUAKED vehicle_german_kingtigertank-all-d (0.0 .0 0.0) (-60 -40 0) (60 40 128) Tiger Tank */